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Rogue arena tactics
Rogue arena tactics





rogue arena tactics

  • Druid runs around while casting on Mage to avoid enemy Rogue’s opening.
  • If enemy Rogue is found, immediately Sap and open on Mage with CS->KS, Shadowstep, Moonfire/Insect Swarm etc.
  • Druid/Rogue start in stealth looking for enemy Rogue.
  • If you’re not Human, it’s better for your Rogue to open on the Mage and for your Druid to Cyclone their Rogue.

    rogue arena tactics

    Your Rogue will attempt to Sap their Rogue.

    #Rogue arena tactics full#

    The Druid should always pre-HoT before casting since a full Counterspell will be very difficult to overcome. Any Sheep should be avoided by your Rogue through use of cooldowns, but trinket should be saved for Blind. Both enemy classes are a major threat to the Druid, so either target is good for your Rogue to stick on and lock down. The Mage/Rogue will almost always try to kill the Druid in this matchup. If the pet is escaping and receiving HoTs, Cyclone the pet to prevent healing until you are able to attempt to CC the Druid.If the Druid comes close to heal the pet, switch to the Warlock and CC chain the Druid with Cyclone/Hibernate.If the Warlock pulls his pet back, Root the pet behind the pillar and Cyclone if it is receiving Hots, then proceed to CC the Druid.Proceed to kill the Warlock and do not allow him to summon another pet (Kick, Cyclone, Shadowstep, etc.).Rinse and repeat for the 2nd Warlock Pet.You may need to save CoS for the pet kill. You might need to be patient, but an opportunity will arise. If you are still struggling to kill the pet, you will have to lure it out of LoS while the enemy Druid is drinking far away.The enemy Druid will go OOM while attempting to CC and heal both the Warlock and his Pet.As the Rogue continues to hack the Pet, alternate Cyclone between both enemy Warlock/Druid.When the enemy Druid comes out, CC chain him with Cyclone.Rogue should start by Sapping the Warlock and opening on the Pet.

    rogue arena tactics

    Your Rogue should do his best to avoid ever eating a full Fear. The general goal is to kill the Warlock pet (twice) and then kill the Warlock. The Lock/Druid have very annoying CC that can cause this strategy to go awry. Be prepared for a 10 minute fight, unless your Rogue is extremely well PvE geared. This match can go very long and is very difficult. Some Rogues like to put points into Improved Expose Armor, some favor Lethality, and some skip Murder for 2 points in Improved Eviscerate. While this is the general build idea, you can play around with points in the Assassination tree a little bit to suit your playstyle. It gives this combo great offensive abilities with high burst. Moonkin form is extra tanky while also allowing for casting. There are slight variations that you can use based on your personal preference such as going 3/4 Improved Nature’s Grasp and only 1/2 Focused Starlight.ĭreamstate adds a significant amount of mana regeneration while adding Moonkin form as well. This is the general Dreamstate/Restokin build used in this comp for maximum effectiveness. Recommended Talent Builds Dreamstate Druid Talent Build With all the control within this comp, it is easily one of the best and most fun comps in the game. It allows high mana regeneration while offering great damage potential from the druid. The major difference with this comp is the Dreamstate build. If you’re up for the challenge, Druid/Rogue can be extremely enjoyable with much cc and more outplay potential than any other combo in the game. While one of the strongest, Dreamstate Druid/Rogue is also one of the most difficult combos to master.







    Rogue arena tactics